| Bentley-Otmann Algorithm 2.0 An implementation of Bentley-Ottmann algorithm in order to count the m,n-cubes | 
Declaration of structures needed in Bentley-Ottmann's algorithm. More...
#include <set>#include <vector>#include <map>

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| Classes | |
| class | compare< T, Comp > | 
| Implementation of an evolving order.  More... | |
| struct | BST< T, Comp > | 
| Red-black tree with evolving order.  More... | |
| struct | PriorityQueue_t< T, A > | 
| Basic structure for a priority queue.  More... | |
| class | PriorityQueue< T, A > | 
| Implementation of custom priority queues.  More... | |
Declaration of structures needed in Bentley-Ottmann's algorithm.
This file defines two structures used in Bentley-Ottmann's algorithm. First, a binary search tree to maintain an order on some objects. Next, a priority queue with associated elements and the possibility of a quick research of a element. Those two structures require the STL and assure that all actions are made in a logarithmic way.
Definition in file structures.hpp.
 1.7.4
 1.7.4