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## Jérémie Bettinelli

École polytechnique
Laboratoire d'informatique (LIX)
91128 Palaiseau Cedex
FRANCE
E-mail: firstname « . » lastname « at » normalesup « . » org
Office: 2023
Phone: (+33) (0)1 77 57 80 61

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### Sketchfab folder – Picture folder

You will find here simulations of stack triangulations. These maps are obtained from a map with two triangular faces by iteratively splitting a face into 3 new triangles. We consider two very different ways of chosing such a triangulation at random. The models presented on this page illustrate the results of Marie Albenque and Jean-François Marckert's paper entitled Some families of increasing planar maps.

Let us first look at what happens if we start from a map with two triangular faces and then, we iteratively split a face chosen uniformly at random into 3 new triangles.

 Iterative Stack 20k [jpg1 – jpg2]   Iterative Stack 50k [jpg1 – jpg2]

 Iterative stack triangulation with 20 000 faces and 50 000 faces

We now consider a stack triangulation taken uniformly at random among all stack triangulations with a given number of faces. It is shown in Some families of increasing planar maps that this object has the same limit as a uniform tree (compare with the simulation of a uniform random tree).

 Uniform Stack 20k [jpg1 – jpg2]   Uniform Stack 50k [jpg1 – jpg2]

 Uniform stack triangulation with 20 000 faces and 50 000 faces

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